![]() Even mods they loose on death are only weapons.Įarlyish game a 6 stack hero army can clear silver and some gold tier battles the normal units wouldnt dream of. Heroes are completely versitile, come with mind control, insane damage abilities, act again and so on, you can switch their main weapons to the weakness of enemy army if you like, or just keep insanely overpowered t4 weapons you get crap ton of at later game from quests, they have more health than any tier 4 unit and there is literaly nothing you can do to kill them permenantly. ![]() Tier 4 units take 3-4 turns to make each, have massive upkeep. even if you win, you lost most of your army in the process, hero resurection protocol will allow him to have his entire hero army back within 3 turns at ANY closest colony, hero resurection protocol is 80 energy and can be done twice a turn in a later game. So you send your army and lost 12 stacks of tier 4 units to enemy army of heroes. I am talking about full armies of tier 4 units getting owned by heroes. I am not talking about trash units vs heroes. Usual game can be won in about 120 turns. I play with a friend so we had many battles. I always play enormous maps with 8 players.
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